Friday, August 17, 2012

PS3 Journey Review

This week I played the Journey Demo on PS3.  Gamer Cat does a great job summarizing the game.

The Journey

The purpose of this game can be explained in a single quote...

"Focus on the journey, not the destination. Joy is found not in finishing an activity, but in doing it."- Greg Anderson 

I enjoyed this game a lot, maybe it's because I'm a crafter. I like crafting just as much as finishing a project. Anyways, the game is really simple. You start in the desert of an unknown world. There is no map, just a high peak ahead and your own intuition. You basically use your directional and jump buttons. Upon your journey you find magical symbols that provide you with a glowing scarf. The more symbols you find, the longer your scarf gets. The longer your scarf is, the better your jumping ability is.

The scenery is surreal and the music is emotional. These together are what gives the game its intensity. As you continue, your journey is recorded on a giant wall similar to Egyptian hieroglyphs. The game can be played live, where you can run into strangers and experience the journey together. However, communication with others is minimal, but it makes the experience that much more of a mystery.

If you want more challenges, you can go online and look up achievements. I like the achievement where you run into a stranger, and somehow with the minimal communication you are both able to sit down for 30s before you continue your journey.

Journey Trophies List

Happy Gaming :)

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